AltCollider.getCollisionInfo
public AltCollisionInfo getCollisionInfo();
Description
Get collision and tree(or object) information.
Example:
using UnityEngine;
using AltSystems.AltTrees;
public class Example : MonoBehaviour
{
public AltTrees manager;
public Camera cam;
RaycastHit hit;
Ray ray;
void Start()
{
}
void Update()
{
if (Input.GetMouseButtonDown(0) && manager.isInitialized)
{
ray = cam.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out hit))
{
AltCollider altC = hit.transform.GetComponent ();
if (altC != null)
{
AltCollisionInfo acInf = altC.getCollisionInfo();
if (acInf != null)
{
acInf.treeInfo.patch.altTrees.removeTrees(acInf, false);
}
}
}
}
}
}
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